When we look at the Concentric Game Design Method taught in the Basic Game Design Course, we see clear divisions of the layers, making them interchangeable. The core elements of the concentric model are Goals, Rules (Mechanics), Declarative Layer (Narrative), and Social Layer. Many of these layers can be changed around, like a new wrapping of an onion.
Serious game design is changing how we solve problems. These games are fun but also teach important lessons. Our masterclass will show you how to make these games and use them to tackle real-world issues.
Key Takeaways
Understand the history and evolution of serious game design.
Learn the key principles for balancing fun and educational value in game design.
Discover the various applications of serious games in industries like healthcare, corporate training, and education.
Grasp the importance of playtesting and iteration in creating effective games.