What can Game Designers learn from Flash Mobs?
The trend of flash mobs really took off in the 2000s. There were people freezing in place, or dancing in unison. For the observers, it twisted reality, either bending time or making it feel like walking into a musical. The term Alternate Reality comes to mind. There is a lot that game designers can learn from flash mobs. How do you motivate people to participate? How do you create interesting magic circles for people to experience? These are some of the questions Gabe Mac answers.
Join Gabe Mac for the latest lecture series looking at flashmobs.
Explore the history that dates back to the 1960s art movement. Look at case studies exploring a variety of flashmobs, co-op art projects, political protests, and more. Learn the steps to use in designing your own happenings.
When you go and start your own happening, let us know about it!