Learn to Create Interactive Stories with TWINE
Course Duration: 1 hour
Instructor: Gabe Mac
Price: $20 (ON SALE, SAVE $79)
Are you a fan of creating role-playing games for your friends or do you have a passion for writing fantasy stories? If so, The Game Beyond's course on programming interactive novels is the perfect fit for you!
Using TWINE, an open-source game development platform designed to make interactive story creation accessible to anyone, this course is perfect for beginners who are intimidated by complex tech jargon and coding. In just one hour, you will learn how to code and create your very own interactive novel.
TWINE has been used by individuals of all ages, from pre-schoolers to seniors, and with this course, you can join the ranks of those who have successfully used the platform to bring their ideas to life. Don't miss out on this opportunity to learn and share your interactive novel with friends!
More About The TWINE Course
This training teaches you how to design a video game in TWINE. TWINE is an opens-source development platform for interactive novel development.
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You will be able to develop your own game in TWINE
You will be able to save and share your game
You will be able to change other games on TWINE for your needs
You will learn the basic theory of Code and Game Development
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Anyone who wants to go into IT
Anyone who wants to become a Game Designer
Teachers who want to teach students how to code
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No programming or previous acting or presenting experience is needed.
This course has links to all free online tools
This course is best when taken with a group of friends or colleagues.
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How to start a Project in TWINE
Interactive Narrative Structures
Conditional Programming
Random Programming
Adding Images
Interaction Programming
About Your Coach Gabe Mac
Gabriel McIntyre, also known as Gabe Mac, is an experienced Interactive Performance, New Media and Game Design instructor, with over 20 years of teaching experience at various colleges in Europe. He has worked on numerous game projects for clients such as Guerrilla Games, Davilex, T-Mobile, and Microsoft. Gabe is a renowned speaker and has given keynote speeches at conferences worldwide, including DLD (Munich) and Le Web (Paris). He was previously the Head of Innovation at Indie Amsterdam, where his campaigns won several digital and advertising awards. Currently, he is travelling the world, teaching organizations, students, and artists how to change the world through serious game design.
Serious game design is changing how we solve problems. These games are fun but also teach important lessons. Our masterclass will show you how to make these games and use them to tackle real-world issues.
Key Takeaways
Understand the history and evolution of serious game design.
Learn the key principles for balancing fun and educational value in game design.
Discover the various applications of serious games in industries like healthcare, corporate training, and education.
Grasp the importance of playtesting and iteration in creating effective games.